Goblins
Goblins
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Traits: Cunning, fast, irreverent
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Cultural Values: Trickery as survival, mockery as warfare
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Elven Slur: "Verminkin"
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Self-Honorifics: Sparkbloods, Laughfangs, Rotblessed
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Once enslaved by elves and later orcs—now fiercely independent and culturally explosive
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Live in scrap cities, smoke warrens, and fungal towers—chaotic but ingenious strongholds built from scavenged brilliance
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Consider mockery a sacred act—believe laughter breaks chains and confuses tyrants
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Revere the Rotfather, a mythic trickster who taught goblins to turn decay into power
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Allied with orcs and trolls—often act as scouts, saboteurs, and morale disruptors in shared campaigns