Merits Matrix
These Merits provide advantages related to superior augmentation, valuable contacts, or enhanced psychological resilience against the traumas of the city.
Physical & Augment Merits (The Body)
| Merit Name |
Effect & Consequence (Narrative Focus) |
Cost |
| Superior Grade Chrome |
You own a piece of high-quality, specialized augment. You ignore the -1 penalty on rolls related to your primary Glitched Implant Flaw (if taken). |
3 pts |
| Silent Runner |
Your movements and augments are meticulously maintained or custom-dampened. You gain +1 die on all Stealth rolls. |
2 pts |
| High Pain Tolerance |
You are naturally or chemically resistant to pain. You automatically succeed on the Composure roll to resist gaining Superficial Damage from the Chronic Pain Flaw (if taken). |
2 pts |
| Biologically Clean |
You maintain a regimen of natural health or have minimal chrome. You clear Superficial Damage at the end of every scene (instead of every game session). |
3 pts |
| Quick Fixer |
You are innately skilled at emergency maintenance. You may make a Technology roll to clear Decay points as a Minor Action (instead of a full scene). |
4 pts |
| Augment Anchor |
Your primary augment is perfectly integrated. Any roll involving your primary Specialization (e.g., REFLEX-SHIMMER) is made at -1 Difficulty (minimum 1). |
5 pts |
| Low Power Drain |
Your system is highly efficient. When calculating the cost of the Augment Glutton Flaw (if taken), reduce the Resource cost by half. |
2 pts |
| Durable Skeleton |
Your bones are naturally dense or synthetically reinforced. You ignore the first point of Lethal Damage received in a scene. |
4 pts |
| Fast Twitch Fiber |
Your physical reactions are naturally excellent. You gain a permanent +1 bonus on your Initiative roll. |
3 pts |
| Unnoticeable Chrome |
Your augments are internal and non-obvious. You do not suffer the social penalties from the Obvious Chrome Flaw (if taken) or the Visible Decay Flaw (if taken). |
2 pts |
Social & Background Merits (The Street)
| Merit Name |
Effect & Consequence (Narrative Focus) |
Cost |
| Trusted Identity |
You possess impeccable, legally vetted documentation. You may take one additional dot in the Resources Background beyond the starting limits. |
4 pts |
| Digital Broker |
You have reliable access to high-grade encrypted communications. When attempting to contact an Ally or Contact, you may make the roll at -1 Difficulty. |
3 pts |
| Neighborhood Familiarity |
You are well-known and respected in one district. You gain +1 die on all Streetwise rolls in that specific district. |
2 pts |
| Unforgettable Face |
Your appearance is distinctive and inspires trust. You may choose to automatically succeed on the Composure roll to resist the effects of the Feared Reputation Flaw (if taken). |
3 pts |
| Hidden Asset |
You have stashed a key piece of gear or large sum of cash in a safe location. The GM will allow you to access this asset once per session without a roll. |
2 pts |
| Perfect Cover Story |
You have a completely reliable, documented cover identity. You ignore the penalties from the Fugitive Status Flaw (if taken) when dealing with non-combat official NPCs. |
3 pts |
| Debt Free |
You have no outstanding debts to criminal organizations. You may not be forced to take on an unwanted job by the Obsessive Creditor Flaw (if taken). |
1 pt |
| Black Market Credentials |
You are known to trade in high-end, illegal tech. You gain +1 die on all Technology rolls made to buy or sell contraband. |
2 pts |
| Extensive Network |
Your contacts are widely distributed. You may substitute your Intelligence for your Manipulation when rolling to leverage the Contacts Background. |
3 pts |
| Social Chameleon |
You effortlessly blend in. You ignore the penalty from the Outsider Status Flaw (if taken) and the Target of Gossip Flaw (if taken). |
4 pts |
Mental & Psychological Merits (The Mind)
| Merit Name |
Effect & Consequence (Narrative Focus) |
Cost |
| Inner Peace |
You have a powerful mental anchor. You clear one point of Willpower Damage (Superficial) at the end of every scene. |
4 pts |
| Iron Will |
You are mentally tough. The difficulty to resist your own Compromising Habit Flaw (if taken) is reduced by 1. |
2 pts |
| Logic Processor |
Your neuralware or mind is highly logical. You gain +1 die on all Intelligence rolls when dealing with data, code, or complex algorithms. |
3 pts |
| Focused Resolve |
You are resistant to manipulation. The difficulty for a foe to use MIND SHACKLE or CROWD PULSE on you is increased by 1. |
3 pts |
| Digital Resilience |
Your consciousness is well-defended. You gain an automatic success on any roll made to resist a hostile NET DOMAIN or MIND SHACKLE attack. |
5 pts |
| Exceptional Memory |
You have perfect recall of digital data. You ignore the penalties from the Digital Amnesia Flaw (if taken). |
1 pt |
| No Phobias |
You are immune to the crippling effects of phobias. You may not be targeted by the Severe Acrophobia Flaw or the Technophobe Flaw (if taken). |
2 pts |
| Intuitive |
You have great instincts. You may use Wits instead of Intelligence for any one Technology roll per scene. |
3 pts |
| Single-Minded |
You are highly focused. You automatically succeed on the Composure roll to resist the effects of the Paranoid Flaw (if taken). |
2 pts |
| Emotional Filter |
You can quickly compartmentalize trauma. You ignore the effects of the Trauma Triggers Flaw and the Haunted Past Flaw (if taken) until the end of the current scene. |
4 pts |
Archetype-Specific Merits
These Merits can only be purchased by the corresponding Archetype and often interact directly with their Signature Specializations. All Merits below cost 4 Merit Points.
1. The Corpo (Control & System Access)
| Merit Name |
Effect & Consequence |
Rationale |
| System Override (NET DOMAIN) |
When using a NET DOMAIN ability to shut down or control a non-hostile automated system (doors, lights, simple drones), you may treat the roll's Difficulty as 1 lower (minimum 1). |
Your deep corporate clearance makes low-level systems immediately compliant. |
| Executive Immunity (CROWD PULSE) |
Your reputation and manner are flawless. Once per session, you may automatically succeed on one Manipulation roll against any NPC with an Authority or Corporate background. |
You embody the law of the corporation; no one questions your word. |
2. The Gangster (Brute Force & Territory)
| Merit Name |
Effect & Consequence |
Rationale |
| Gutter Tactics (FORCE INJECT) |
Your combat style is dirty and unpredictable. Once per scene, when succeeding on a Brawl or Melee attack, you may choose to inflict Superficial Damage on your opponent's Health or their Decay track. |
You know how to hit the system in ways that cause systemic failure. |
| Turf Advantage (HULL INTEGRITY) |
You have a powerful, loyal presence in your home district. When fighting in your declared territory, you gain +1 die to all Stamina rolls. |
Your allies and knowledge of the environment give you an enduring edge. |
3. The Hacker (Digital Phantom & Stealth)
| Merit Name |
Effect & Consequence |
Rationale |
| Zero Trace Hacking (NET DOMAIN) |
Your exit is always clean. When successfully completing a NET DOMAIN hack, the next system you attempt to breach automatically has its security/trace difficulty reduced by 1. |
You leave perfectly clean data shadows, chaining breaches seamlessly. |
| Static Blur (VOID DRIFT) |
Your stealth system integrates with local digital noise. Once per session, you may automatically pass a Stealth roll when hiding in an environment with dense communication traffic (e.g., a crowd, a market). |
You become white noise—invisible to scanners and augmented vision. |
4. The Technomancer (Neural Control & Repair)
| Merit Name |
Effect & Consequence |
Rationale |
| Emergency Buffer (CHRONIC PATCH) |
Your body/system has a built-in self-diagnosis. When your Health track is reduced to 1 box, you automatically heal 1 point of Decay immediately. |
Your system flushes strain when the body is in crisis to focus all power on survival. |
| Neural Firewall (MIND SHACKLE) |
You have mastered the defense of the mind/system. The difficulty for any hostile MIND SHACKLE or NET DOMAIN ability to target you is increased by 2. |
Your own neural defense is nearly impenetrable to external forces. |
5. The Drone Tech (Mechanical Mastery & Logistics)
| Merit Name |
Effect & Consequence |
Rationale |
| Autonomous Support (MORTAL COIL) |
You have a highly capable, small, non-combat drone constantly running surveillance. Once per scene, you may ask the GM one specific question about the immediate environment (e.g., "Are there enemies in the next room?"). |
Constant, silent mechanical overwatch provides critical situational awareness. |
| Modular Design (TECHNOLOGY) |
Your gear is hyper-efficient and easy to maintain. When rolling to Repair or Craft an item, you may add your Cyber Rating (CR) as a bonus die. |
Your superior engineering provides reliable mechanical benefits. |
6. The Nomad (Survival & High-Speed Action)
| Merit Name |
Effect & Consequence |
Rationale |
| Reflexive Dodge (REFLEX-SHIMMER) |
You are trained in high-speed evasion. When you are the target of a Ranged Attack, you may spend 1 Willpower to impose a -2 dice penalty on the attacker's roll. |
Your reaction time and movement in the field are unmatched. |
| Code of the Road (STREETWISE) |
You adhere strictly to the nomadic code. You gain a permanent +1 bonus to all Willpower recovery checks. |
The strength of your community and values provides endless mental fortitude. |
7. The Street Prophet (Influence & Conviction)
| Merit Name |
Effect & Consequence |
Rationale |
| Unwavering Conviction (CROWD PULSE) |
Your faith in your cause is absolute. You are Immune to the effects of the Trauma Triggers and Haunted Past Flaws (if taken). |
Mental fortitude allows you to filter out personal weakness for the sake of the mission. |
| Mass Appeal (CROWD PULSE) |
Your message resonates deeply with the populace. When using a CROWD PULSE ability on a group of 5 or more, you may spend 1 Willpower to gain an extra success on the roll. |
Your words are uniquely powerful when directed at the masses. |