Funeral for a friend DONE
🕯️ Act I: The Sketchbook Whispers (Day 1)
| Character | Suffering Depiction | Fragment Message | |
|---|---|---|---|
| Tony | A marionette puppet performing on stage, strings pulled by faceless figures. Her eyes are wide with panic, her mouth stitched into a smile. | "Fragmented," | |
| Lexi | Hung as a thief in the town square. Her father watches from a bench, expression blank, as officials declare him a ward of the state. | "you falter." | |
| Chill | Alone in a vast library, surrounded by unread books. His face is hollow with regret—realizing at the end of his life that nothing changed, and he did nothing to change it. | "As one," | |
| Koarn | Kneeling in a flooded chamber, clutching a broken schematic. Above him, Florence’s silhouette turns away. The water rises. | "you" | |
| Lita | Standing before a tribunal of masked figures. Her eyepatch is removed, revealing a glowing mark. She is declared “unfit to return.” Behind her, the forest leans in. | "rise." | |
| WHEN PUT TOGETHER | the the sky is clear, the forest recedes, the tower is fallen and the town is vibrant and renewed | TURNS INTO SUTTERS SIGNATURE TONY SUGGEST LYRIXA | |
🎼 Tony’s Scene: The Fog Refrain
Mist clings to the city streets, curling around lampposts and cobblestones like breath held too long. Tony hums her grandmother’s song—soft, half-remembered, the kind that used to calm her during storms. As she approaches the Bronze Buck, the fog parts in front of her, unnaturally clean, like a curtain drawn back.
She stops humming.
The silence is immediate. No footsteps. No wind. No tavern clatter. Just stillness.
Then she sees her: her grandmother, standing in the street, coat buttoned wrong, eyes distant. Her mouth doesn’t move, but Tony hears the words clearly:
The fog swallows her again. The silence lingers.
🍾 Lexi hosts the funeral, pressured by banker Davenport. Thomas Glass was to be the one to inherit the tavern, not Irene.
“This isn’t a funeral,” she mutters. “It’s a ledger being balanced.”
Davenport - i dont know how you pay the bill but sinve your doing so well you can foot the funeral bill CHILL SEES
Ephram Vell - dad - LAzy tree brewery wheat family bakery
| Trait | Description |
|---|---|
| Name | Robert Davenport |
| Role | Head of the Hallowspire Bank in Gravemarket. Controls the town’s economy with precision and pride. |
| Appearance | Feeble, skinny man with ginger hair, freckles, and a pronounced limp. Lists to the left, supported by a custom wooden cane. |
| Voice & Demeanor | Nasally, condescending, and perpetually bored. Speaks as if everyone else is wasting his time. |
| Personality | Pretentious but brilliant. Not evil, but ruthlessly committed to maintaining the status quo. Believes stability is more important than fairness. |
| Beliefs | “Hallowspire thrives because it doesn’t change. That’s the secret. That’s the strength.” |
| Power | Extremely wealthy. Uses financial leverage to control movement, trade, and influence. |
| Secret | His cane is a custom device built by the Tinkerer. It may contain hidden mechanisms—possibly magical, possibly weaponized. Only Davenport knows its true function. |
| Name | Description | Personality |
|---|---|---|
| Patrick | Heavyset, intimidating man with a large brown beard and bald head. Barkeep and bouncer. | Gruff, protective, rarely speaks unless necessary. Watches over the tavern like a sentinel. |
| Wendy | Short, spry redhead who runs food and drink to tables. | Energetic, cheerful, sharp-eyed. Loves gossip but knows when to stay quiet. |
| Leo | Tall, older cook with salt-and-pepper hair. Often grumbling in the kitchen. | Cantankerous but warm-hearted. Finds peace in cooking, reveres tradition. |
| Myra Brightnote | Quiet blonde bard with an angelic voice. Replaced Daren Ashbrook. | Mysterious and reserved. Opens up only when performing—songs evoke sorrow. |
| Irene Glass | Owner of the Bronze Buck. Keeps a low profile but is always present. | Pragmatic, commanding, fiercely protective. Rumored ties to commune origins. |
🕵️Lita is the one who put the funeral together, directive from nix 3 days the graveyard dont come back if failed
“You are granted three days to gather a cohort at your discretion and depart this township. The graveyard must be reconciled—its unrest resolved in full. Should you falter, the forest shall exact its tithe in blood, as is its ancient right.
- 💠 Silas Vane — The Council’s Golden Boy - Spare with Lita on doctrine “Pain is temporary. Order is eternal."
- Tall, lean, and meticulously styled. Ash-blond hair, golden eyes that shimmer faintly, flawless ivory skin. Wears a tailored navy coat with silver trim and the council’s sigil. Smells faintly of cedar and ink.
- Warm, articulate, and deeply loyal. Believes in the council’s mission with near-religious fervor. Kind to villagers, especially children.
- Quietly enamored with Lita. Admires her strength and resilience. Finds excuses to speak with her, offers protection. Left her a note: “You remind me that duty can still feel like hope.”
⚙️ Koarn attends to honor Florence—his mentor—and investigate rumors of her final project. He finds a schematic fragment tucked into a tankard -
HITTING ON THE NEW BOSS
| Name | Raven Blackthorn |
|---|---|
| Role | Daughter of Florance; Koarn’s new superior |
| Vibe | Dark elegance, sardonic wit, haunting allure |
| Appearance | Crimson-black hair, smoky silver eyes, velvet coat with bone clasps |
| Attire | Corset over layered skirts, obsidian rings, raven-feather hairpin |
| Personality | Wry, strategic, emotionally guarded, quietly compassionate |
| Backstory | Banished from her coven; seeks redemption while navigating power games |
| Motivations | Redefine her legacy, protect the vulnerable, test Koarn’s loyalty |
| Romance Hooks | Moonlit duel, shared confessions, morally gray tasks, symbolic gifts |
| Voice Style | Soft, velvety, deliberate—with a hint of echo |
📖 zChill hears Florence’s voice again. This time, it’s pleading. “You must trust in those around you… check your pocket” The sketchbook feels alive.
GIve a aspeech for the deceased
has a moment with lexis dad Ephrem - give abook weaved of silk paper in unknown language
talk care of my daughter
The Silent Pallbearer - Killed for reading forbidden book on aviation
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A young apprentice hesitates at the coffin, unable to lift it.
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PCs can attempt a DC 12 Strength or Persuasion check to steady the apprentice.
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Failure: The apprentice breaks down, confessing they forged the death certificate to spare their master shame.
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Hook: The missing signature on the certificate points toward a powerful patron.
🗺️ M"OMENT WIL EPHRUM VELL DAD "Take care of them" - you failed before but not again ironic cause of whos funaeral your at
Optional Encounter:
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A villager approaches Chill, claiming to have seen Florence walking near the graveyard last night.
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The mist thickens. A voice calls Chill’s name—but no one else hears it.
Player Moments:
The Weeping Bard
Myra Brightnote takes the stage, only to break down mid-lament.
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Mechanics: She’s overcome by ether-touched grief. PCs can attempt a DC 14 Performance or Insight to steady her.
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Success: She recovers and sings a short refrain that masks a secret musical cipher for the commune’s coordinates.
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Failure: She roars out a piercing scream—everyone in a 10-ft radius must succeed on DC 12 Con save or be dazed (–2 to actions) for 1 round.
Silas’s Nervous Offering
Silas Vane approaches Lita under the pretense of delivering funeral wreaths…
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Mechanics: He fumbles a bundle of flowers (Dex check DC 12) and spills loose petals everywhere.
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Interaction: Lita (or the party) can make a DC 13 Insight to see his bouquet conceals a coded love note—and a sketch of the forest’s spiral path.
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Payoff: If Lita responds kindly, Silas offers to guide the group through the woods to avoid council patrols.
The Silent Pallbearer
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A young apprentice hesitates at the coffin, unable to lift it.
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PCs can attempt a DC 12 Strength or Persuasion check to steady the apprentice.
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Failure: The apprentice breaks down, confessing they forged the death certificate to spare their master shame.
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Hook: The missing signature on the certificate points toward a powerful patron.
Encounter 7: The Unruly Mourner
A bleary-eyed guest—Maris Wynn, a minor artisan—has drunk too much mourning ale and is now stumbling through the service, threatening to upend Lexi’s carefully arranged ceremony. If the party doesn’t intervene, every spilled goblet and shouted slur will reflect badly on her.
Setup
As Lexi delivers the closing rites, Maris staggers forward, nearly toppling a mourning wreath and slurring accusations: “You only care about coin, not Cain’s memory!”
Mechanics
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Spotting Trouble
- Perception DC 12 to notice her weaving toward the altar before chaos erupts.
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Calming Maris
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Persuasion DC 13: coax her down with gentle words and a reminder of Sutter’s honor.
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Insight DC 13: learn she’s raging at perceived injustice—mentioning a missing payment to her workshop.
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Avoiding Collateral
- Dexterity DC 12 to catch or dodge the thrown tankard of ale (½ cover if successful; 1d4 bludgeoning and soaked clothes on failure).